Showing posts with label world of warships. Show all posts
Showing posts with label world of warships. Show all posts

Wednesday, October 25, 2023

Since 11-July I have not been able to play World of Warships

With the release of Glorious Eggroll's Proton version 8-20, it is back!

Though I am not super excited since I have been sort of miffed with it for the past several months.

Also, Arizona Diamondbacks won the National League title!  First time since 2001 they have gone to the world series.  They beat Philly in 7... 

Saturday, November 12, 2022

My favorite ships... PART 1

 I've been playing this game for well over a year now.  Maybe 2 years?  I lose track of time.  I've gone all the way to Tier X in several lines of ships (the tiers organize ships by their strength level and limit interaction between tiers so that you are never so overpowered that you are killed the second a match starts).  I also recently was able to get my first research ship, the Paolo Emilio.  But I thought I would list out my [current] favorite ships here.

I don't really like ORDERING them so I will just list them in no special order... maybe alphabetic.

Before I do, I just want to note that over the years of playing this game my choices have varied.  When I first started I tried a destroyer.  I hated it.  I immediately went to the opposite end of the scale and picked up a battleship... and I liked that.  They are hard to kill, and can really hit hard.  They are also generally slow and easily seen (big targets).

After playing BBs (battleships) for awhile I decided to throw in with cruisers (CA - normal or heavy/CL - light).  I found that I really liked cruisers.  They were a little more stealthy, hit pretty hard, and were faster and more maneuverable.  I played cruisers for most of the time I have played the game.  But along the way I found that I preferred LIGHT cruisers (CL) because while they were not as well protected, and their armaments were generally smaller than regular cruisers, their reload was easily twice as fast.  I LIKE firing rapidly.  Who wouldn't?

The funny thing is that more or less recently I decided I need to expand my horizons a little more and started playing destroyers (DD) and even carriers (CV) and I even have one submarine.  I have gotten better at my game play, enough so that destroyers are no longer intimidating to play, nor do I perish immediately like I used to.  :D

At first I went for super-stealthy, long range torpedo destroyers.  I realized that I actually preferred to be more aggressive, and I like the "gun boat" style destroyers.  These are DDs that focus on their main batteries more than their torpedoes.  I found that there are some higher tier (8, 9, 10) destroyers that when they were built, were almost going to be considered light cruisers, or escort cruisers!  I found that these were the boats for me.  For example my two favorites are the Kitikaze and my new Paolo Emilio.  Since I am still not the best DD player, I just throw myself into them and play them like light cruisers... and I have had some good success that way!  Anyway, on to the topic at hand:

ATLANTA (light cruiser)

This has been and will likely always be one of my favorite ships.  It and all the variations of it.  It has virtually no armor, it is short ranged, has mostly useless torpedoes... but there is NOTHING like ripping off 14 shots at a time, over a hill and setting an enemy ship on fire.  It reloads quickly as well.  It is just so fun to play... although you could die at any given moment if an enemy gets a good bead on you.

DUNKERQUE (battleship)

This is a French battleship.  It is a downsized version of the Tier IX Jean Bart, but at tier VII it is a lot of fun to play.  It has virtually no goodies (no speed boost, no reload boost) but its reload time is pretty short and its smaller guns (at this tier) hit very hard.  It has a the forward (chase) design, where it has to main turrets with 4 barrels each, so you always face toward your enemy, so it is good at bow tanking, but the turrets also rotate quite a bit so you can play a more aggressive broad-side kind of battle if you want.  French ships have good HE and good AP.  So up close battles can hurt the enemy a lot, on the other hand you really don't want anyone shooting at your stern.  One well aimed shot through the aft storage door and *boom*.

KITIKAZE (destroyer)

This is such a fun destroyer to play.  It's a mainline Japanese destroyer that is almost as large as a cruiser and it has these amazing 100 MM guns, yes, TINY CANNONS, that penetrate better than most other larger guns in other destroyers, even cruisers.  On top of that its torpedoes are not bad.  They have decent range and reload fairly quickly.  I don't bother smoking it up to hide (except when I am trying to escape), I just head in and start dodging and shooting.  It burns ships down quickly.

PAOLO EMILIO (destroyer)

This Italian destroyer WAS originally designated as an escort cruiser.  It is similar to the Kitikaze in many respects except it has a much slower reload time (due to the SAP shells - which the game nerfs by slowing reload times, otherwise Italian ships would destroy everyone all the time).  It is very fast although not as maneuverable as the Kitikaze, but it is enough so that you can do some open water dodging and firing.  Its torpedoes are also not bad and hit pretty hard.  Just not a lot of them.

ROMA (battleship)

The Roma is an Italian battleship that is a special purchase.  It does not have the amazing Italian SAP shells, and is a variant of the mainline ship Vitoria Venito (which DOES have SAP).  A lot of people do not like the Roma, but I find that it can be a ton of fun to play.  People are so obsessed with Italian SAP shells that they forget the Italian AP shells are pretty darn good.  But they do not get the angle benefits of the US and British AP, so that means if you want to use them, you have to catch the enemy ship exposing their broadside.  But if you do?  And you are within 14 KM?  BOOM.  Almost always guaranteed a citadel, or even a detonation.  Good stuff, and it forces to you get down and dirty, not take pot shots from 18 KM.

WICHITA (cruiser)

The Wichita is an American cruiser (not light) that is related to the Baltimore class line of cruisers.  The strange thing about this ship is that compared to its sister/related ships its fire power has been weakened just a tiny bit.  But that hasn't been a problem for me.  This cruiser seems to be more stealthy and more maneuverable than the related ships and does really well in open waters.

Saturday, October 29, 2022

Paolo Emilio! Italian Destroyer


After forever it seems, I have gotten my FIRST research ship, the Paolo Emilio!

It is an interesting ship, most players I know feel I was crazy to go for this ship because it is supposedly boxed into a specific role by World Of Warships.  But I read an in-depth review of it written by Little White Mouse and she noted that it has some surprising features.  I also did some research from other players (players who were also wrapped up in naval history) and learned that the Paolo was originally designed (or at least considered to be more like) a light cruiser, larger than a typical destroyer.

Well, my favorite ships to play are light cruisers in game.  They have next to no armor so you really need to "dance around" and hide when you can, and then appear and fire off as many rounds at a target as you can.  Another nice feature of light cruisers are torpedoes; most have them.

So it occurred to me that, hey, if I treat this over-sized destroyer as a light cruiser, and play to protect myself from being hit but hit as often as I can I should be good, right?

I learn to play ships in co-op mode (which means people vs bots) so the score is not necessarily very indicative of how a random match (player vs player) or a clan battle would go, but even so in my second battle with this ship I was the top scorer in the match and here are the results:



I am not displeased with that.  In co-op mode it is every man for him/herself.  People play co-op to earn easy points, to earn badges, to "practice" a new ship, etc.  I have no idea if I can have success in a random match, will have to try that, but I am encouraged to find that with my gun range, and reload speed build, I can play this destroyer like a "light cruiser" and survive.

Monday, October 10, 2022

World of Warships... continued

 Just a general update.  

I managed to save up enough coal to get the Forrest Sherman, I've reached tier X in multiple lines, etc.

Next I plan on trying CVs and Subs.

In the meantime, maybe I imagine things but... I love my Italian ships.  I've heard people badmouth the Roma but oh MAN I love that ship.  It is quick, nimble and if you maneuver close enough and manage a broadside?  BOOM that AP hits HARD.  I've one-shot'd cruisers, DDs, even multi-citadel'd BBs with it.  Sweet.  I also started playing destroyer lines and have picked up to Tier VIII in Italian line and am having fun with that as well.

MEANWHILE.

I have a puppy.  I got her at 8 weeks but she is 14 weeks now, a standard Schnauzer.  She is crazy, stubborn, mouthy but... she is sweet and fun.  She drives me nuts at times, but once she gets past her puppy months she will be my best buddy.

And that is it!  Cheers!

Wednesday, April 6, 2022

Constellation and Azuma


AZUMA...

 




CONSTELLATION...


A tale of two ships...

 Still playing World of Warships.  It's a fun game.  I have managed to hit tier 10 on a number of lines now and have even reset my favorite, British cruiser lines.  I am hoping to use the points to build the Ohio or some other special ship.

MEANWHILE... I have procured some special ships from Christmas boxes and after that, out of pocket.  I really would love to be able to purchase the Musashi but it has not been for sale for awhile now.  So I did some research on the so-called super cruisers or battle cruisers.  I remember when the Constellation came out and I watched some people play it and get blown out of the water.  I thought "that's a bad ship."

I forgot about the Constellation, and went on the hunt for a good battle-cruiser-like ship and since I have recently decided to go up the Japanese line, I picked the Azuma.  I had heard both good and bad things about the Azuma... that it was fragile, not accurate enough, etc.  After purchasing it I have to admit I STRUGGLED to figure out how to play her.  I finally watched several videos and saw that the key to success was to play at range and conservatively.  I mean, I kind of KNEW that but when you DO it you sometimes feel sort of guilty.  Anyway, along that vein I had watched a video on 5 underrated/good ships and the Azuma was one of them, but another was the Constellation.  I thought "really?"

Turns out I like the Constellation a lot more (so far) than the Azuma.  Despite having what others describe as "paper armor" I think she handles hits better than the Azuma, at least at tier.  I would not call her tanky, but she can definitely get in there if you are careful.  She is also faster and more maneuverable than the Azuma and can get out of bad situations a little easier.  Finally, her main batteries are very good.  The Azuma's are good too but if any of you reading this have played the Colorado, this ship hits with the same force and is slightly more accurate.

The Azuma is classified as a cruiser, albeit a BIG one.  Constellation is classified as battleship, and she is big, but she really is just a big cruiser.  Her classification is a little unfortunate.  The Constellation was never an actual ship in the Navy, but she was a PLANNED ship.  Her frame became the USS Lexington, a US navy aircraft carrier.  In fact all the hulls made for this cruiser class were converted to carriers.  The ship in game is considered what the original, planned cruiser would be, with some WWII upgrades.

By the way, oddly enough, my best matches so far (for sheer damage) were about the same in the Azuma and the Constellation, approximately 127K.  But for whatever reason, I feel more comfortable in the Constellation.  I feel like a scared rabbit in the Azuma, but in the Constellation I feel more like a sneaky fox.  So if you are looking for a premium cruiser/BB:  despite what you may have heard, I would give both the Azuma and the Constellation a good look, my preference would be the Constellation.

Aesthetically speaking, both ships are easy on the eyes.  Both have strong main batteries.  The Azuma has better secondary guns, but not much better than the Constellation's.  One thing the Constellation has that the Azuma does not have are torpedo launchers.  Constellation has two launchers of 3 torps each.  They can travel almost 10 kilometers and their impact force is between 15K and 16K damage per.  They are useful if you DO brawl with her, but they are also useful to lay down while escaping or being chased.

Thanks for visiting my web log! 


PS -  Forgot to mention, the Constellation has radar as well.  :)

Monday, November 1, 2021

The British CL line...

 I am trying to line up at least 4 cruiser lines at tier IX before I make my massive push to tier X cruisers.

Right now I have the RIGA, DRAKE, and BRINDISI.  I am currently working on the British LIGHT cruiser line.  I am up to the tier VII Fiji.

The Fiji has been a LOT of fun and I think I am going to earn my XP from playing the Fiji, and then upgrade/buy the Edinburgh but KEEP the Fiji.  That is how much fun the Fiji has been.

The British Light Cruiser line have only one type of ammunition, armor piercing (AP).   Because of this some people shy away, because in order to do decent damage you need to hunt for broadsides, or be able to rain down shells vertically.  This makes it slightly more difficult than being able to switch to high explosive (HE) shells which, while lacking penetration, deal fire damage and really do a lot of damage to destroyers (DDs).

But something I think that is overlooked is that the British AP has excellent penetration angles AND a short fuse.  In other words it can be used against cruisers and destroyers and result in fewer over penetrations than other nation's AP rounds.

Anyway, I am having fun and that is what counts.

Saturday, October 23, 2021

A new favorite ship? Rochester

 I haven't gone far up the American cruiser or battleship line.  I feel like while they can hit hard and have excellent penetration angles for their shells, they are slow and glompy.  New word, glompy.

I cannot be without American ships though, being patriotic and what-not.  So months ago I picked up the Indianapolis (tier VII cruiser) and found it to be very hard-hitting for its tier.  The 203's (8 inch) wreak havoc, but the reload time is somewhat slow.

I had no tier VIII American ships so I decided to research and pick one.  In the end it came down to the Baltimore/New Orleans variants, but which one?  I narrowed it down to the Wichita and the Rochester.

I did some research, watched videos from Carlos Carlito and Flamu and some others, looked at the back and forth arguments in the forums.  I love that the Baltimore, Wichita, and Rochester are all slightly different in their balance and game play.  In the end I went with Rochester because I was intrigued by the smoke, and the decent concealment numbers.  The reload was nerfed from Baltimore and Wichita, but not too much, and firing from smoke, or having Adrenaline Rush sort of makes up for it in heated battle.  The hull is basically the same as Baltimore and Wichita, so if you angle a little, you can take a lot of fire without serious damage.  But, you get caught broadside and between the fore and aft main turrets, at water level, BOOM!  So there is that.

I don't know why, but the first time I played this ship I was in love with it.  And for no reason I can put my finger on.  I have been playing her only in co-op mode and I don't think I have broken 30,000 damage with her.  Meanwhile I can reap 100,000 in my Mainz or my Ochakov pretty easily.

It's not like I don't help the team!  I can sink at least 2 enemy bot ships per game and when she hits a ship she does excellent damage.  No, I am trying to figure it out... I *think* it might be the fact that I tend to find a spot and smoke up.  In co-op it is a race to clobber anything and everything.  Just run and gun.  When I smoke up and sit, all the ships around me just keep on chasing and shooting.  That's all I can figure.  The second issue with smoking up is that the Rochester's smoke lasts a long time, and becomes a comfortable haven.

So I think that is what it might be.  I am probably going to go into a few matches today and NOT smoke at all, and just sail about whomping whoever I can.

But I really do like this ship and am glad I went that way.  I had been on the fence... American cruiser or the Irian?  I already have a few tier VIII Russian cruisers (Bagration, Ochakov) and have worked my way up to the tier IX Riga... so I leaned American and have not been disappointed.  I ended up with a Baltimore with slower reload and smoke.  A nice ship indeed!

Sunday, October 3, 2021

Bayard, Riga and Drake

 I picked up another premium, the French cruiser Bayard.  I really like her, she reminds me a lot of the Mainz, at least I play her like that.  She has 152, fire setting with decent penetration and pretty rapid reload.  So she is good at hanging back and spamming fire.  But if you get a decent broadside, her AP does significant damage!

I leveled my Russian cruiser line up, picking up the Riga (tier IX Russian heavy cruiser).  Riga is pretty beastly, especially with her AP.  Her armor is good for bow tanking or even kiting away.  You can get smashed by a BB if you are broadsided though.

Finally, I also leveled up my British cruiser line.  I went from the Albemarle to the Drake.  The Drake is definitely a better ship and I am looking forward to the tier X Goliath...  Drake's HE is so good that you don't even need to switch to AP for cruisers and destroyers.  It is devastating.  And the HE is good to set those pesky battleships and carriers on fire as well.

I will continue to play the Drake to get the B hull, then switch back to my premium tier VIIIs to garner XP to level up my next line.  I think I will level up the Italian line, Amalfi to Brindisi.  It isn't much of an upgrade... really just adds a 4th turret.  Everything else is pretty much the same.  After that I am not sure.  I need to level up another line so that I can win a gift from wargaming for getting 4 (or maybe it was 5) tier X ships from the main tech tree.


OH!  As an after thought, I also picked up the Cossack, a British premium destroyer.  It is a pretty nice little ship, again, helpful for farming XP.


That's all for now...

Tuesday, September 7, 2021

Borodino

 So my Russian BB (Battleship), Borodino, has been instrumental in me farming XP to upgrade my Japanese DDs (Destroyers).  I think I have mentioned her in previous posts.  Love this ship.  Making her better by recently focusing in getting her reload time down.

Her normal main battery reload time is 31 seconds.  31 seconds is a loooooong time between shots, especially when you only have 6 rifles and very often only achieve one penetration out of 3 hits.  AND you are surrounded (which should never happen if you are a good player, I am obviously NOT a good player) by enemy ships that want to chew you up.

I decided to forego stealth and am focusing on her main batteries.  I have chosen a captain skill that decreases her reload time by 16% if a single enemy ship is within range of your secondaries.  I also picked a skill that for every 1% of damage you take, improves reload time by 0.2%.  Next thing I will take is the skill that will extend my secondary range by 20%!  That means at around 10K out any enemy ship will trigger my fast reload.  Now suppose I take some hits, my HP is brought down to 50%... that will decrease my reload time by ANOTHER 10%.  In theory I can get my reload times down to 25 seconds (actually more like 24).  That is faster than some cruisers at higher tiers.

Anyway, I will be using my Boro to grind for the Shimi I am after over the next 2 weeks.  Maybe I will get closer to leveling up my captain and get closer to being able to pick up the next skill I want.

Yumugo

 I might have mentioned previously that in order to complete a (long and arduous) campaign, I found out (when I unlocked the final step) that I needed a tier X destroyer!  Not just any, had to be British, American or Japanese.  Well, I am not much of a destroyer player, but I liked the early tier IJN destroyers so I happened to have one lying around.

Since that time, I have been grinding like a madman to get XP and silver coins to upgrade through the IJN (Imperial Japanese Navy) destroyer tree.  I have used my tier VIII cruisers and BBs to accomplish most of this, and some using the destroyers themselves.

ANYWAY...  I made it to tier IX!!!  Very exciting.  Took me a week though.  I imagine since at every tier the requirements virtually double, that this will take another 2 weeks before I can upgrade to the Shimikaze.  This ship, the Yumugo, with stealth upgrade and stealth captain ability, is pretty darn sneaky.  It's torpedoes are 10K range, my concealment us something like 5.4K range.  So I am able to settle in, set up where I know ships will come, and just lay out a wall of torps.

It's firepower is decent too.  I have killed several other destroyers with main batteries alone, and even killed cruisers with a combination of torpedoes and main batteries.  Decent ship.

The Shimikaze (on paper anyway) looks to be a MONSTER.  It has a torpedo rating of 60 out of a hundred!!  That is exceptional... since basically 95% of the torpedo boats out there have between 15 and 25 as a torpedo rating.  These torpedoes must be photon torpedoes or something.  :)

Anyway, its main batteries are actually cruiser-level guns...  I mean everything about this "destroyer" really screams light cruiser++.  So I will grind and grind over the next 2 weeks and hope to obtain this Shimi.  I usually sell my previous level ships... I don't know though.  The Yumu is the last "traditional" destroyer as the tier X Shimi is something entirely different.

Friday, September 3, 2021

The Tiger

 This ship is... I don't know.  I knew I wanted her the moment I laid eyes on her.  I often make silly, spur of the moment decisions like that.  But I have to say, for all the naysayers, this ship, very much like the Ochokov, is a hoot to play.

It is British light cruiser... so "squishy" as they say.  But if you play her cautiously, use islands, and make sure you are never the primary target, this is another fun ship to play.  It reloads every 3.2 seconds and has special, British AP rounds.  The bad news is you ONLY have AP rounds and you ONLY have 2 turrets of 2 rifles!!  You have NO torpedos.

This ship really requires some patience as while the AP shells have a short fuse and pretty consistently deal damage, the damage is somewhat low, and you really just have to pepper ships with shells.  That is why it has that 3.2 reload.

That probably sounds stressful to many people, now that I read what I wrote, but it really can be fun, since it is a challenge.  Team mates might not feel that way.  LOL!  She is pretty quick, very accurate but with interesting ballistics, her turrets rotate SO fast that they ALWAYS stay on target; they also rotate 365 degrees.

Like I said, I knew I wanted her the moment I laid eyes on her.  She is short and stubby, little armor, few offensive weapons... but still fun to play.  I would probably NOT use her in an operation where as much damage as you can deal in as short amount of time you can is what is important.  But pretty much anywhere else I can see that she would have benefits.  She has radar, can annoy ships with constant stream of shells... etc.

This is a ship I would not recommend unless you are up for a bit of a challenge and not concerned with high scores.

The Ochakov

 Read Little White Mouse's review of this ship.

It really is delicate... it can be wiped out in one good shot from a cruiser or battleship.

But wow... it is very much fun to play.  The weapon reloads are good, the guns are small caliber (slightly larger than the Munchen and Mainz) and they do decent damage.  I will attribute that to "russian guns".  For whatever reason, Russian rifles are pretty solid.  These are accurate and pretty annoying to other ships.  This ship is also pretty stealthy and has some nice bonus abilities.

But really, the fun is in not being hit and hitting the enemy.  Being sneaky is your best bet, and if you are caught out, angle away as best you can.  Be aware a direct hit to the bow or stern can be devastating.  Otherwise, you should be able to survive... the other problem is she is NOT super speedy so, again, be careful.

Some people who play this ship hate it because it takes persistence and it all often ends in sudden death.  Some love it.  I fall in the second category... it is a lot of fun to play and I play it a lot.  Torps are decent for Russian torps as well!


Anyway...

The Mainz

 Remember what I said about the Munchen?  The Mainz is the big sister to the Munchen.  Instead of 8 rifles, she sports 12.  Instead of light cruiser armor, she sports HEAVY cruiser armor!

Everything else is pretty much the same.  Her weapons are the same (shows you how effective they are for such small caliber weapons) as the Munchen, just more of them.  This is a Tier VIII ship, which means you COULD potentially face Tier X ships.  Even so, I have had a number of matches in that scenario and if you play a little cautiously, the Mainz will survive and contribute!

The Munchen

This ship is a little overpowered.

I can say this because, honestly, I am not a good player of this game.  My skills should be higher than they are for all the matches I've played, all the video's I've watched, etc.

But this Tier VII German Light Cruiser is pretty powerful.  Even in my hands.

I should note that it DOES have weaknesses.  You take a broad side from the right ship and it is all over.  On the other hand, if you can kite or island hop, this ship is devastating.  Seriously.  The reload time is quick, the HE is "special" and has a high penetration, making it deadly for hitting many ships in the right spots... not only does good damage but sets them on fire too.  The AP is even good as well, but to be honest, I rarely switch to AP on this ship.

If you are high or middle tier in a match, you are pretty much guaranteed to have a good and fun match.  Even if you are low-tier, you will still be able to wreak a little havoc.

If you are looking for a premium ship that won't let you down (just remember it is lightly armored) this is one.

Tuesday, August 31, 2021

World of Warships

 So... been a little addicted to this game of late.  Discovered it a couple of months ago and my son and I have been playing it ever since.

I am not good at this game, I will be the first to admit this.  I do, however, ENJOY the game and play it frequently.  There are two types of ships in this game:  regular and premium (sounds like gasoline).  Regular ships are chains of ships you can gain/purchase by gaining XP and also coins (won after each match).  There are multiple branches (countries/regions) you can pursue, and each one generally has several classes of ships you can research and purchase (destroyers, cruisers, battleships and now also carriers and submarines are coming).

Sometimes a type will split, such as light cruisers and heavy cruisers... destroyers and even American battleships do the same.

That being said my favorite lines have been the Russians, the French and the Italians.  At least for regular ships.  I have also purchased a number of premium ships!  These are, more often than not, German, British or Russian.  I am going to list out my favorite premium ships and describe what I like about them.

Before I do, let me note that ships have tiers.  Lower to higher, weaker to stronger.  Currently I have nothing above tier VIII (8).  The highest is tier X (10).

Ship                    Type                    Country

Okhotnik            Destroyer            Russian (tier V)
This ship is pretty crazy.  It was designed on paper but never built.  Experts say it would have sunk in the North Sea waves.  It is long and lean, and has crazy weaponry for its tier.  As with most Russian ships, the torpedoes are, unfortunately, short ranged.  I love this ship for its crazy design and guns, it is a hoot to play.

P.E. Friedrich    Battleship            German (tier VI)
This is a gorgeous ship.  Just fine to look at.  Truth be told, when I select a premium ship it is usually because of a combination of appearance and quirkiness.  :)  This ship is just handsome and also quite capable for its tier.  It's shining assets are its secondary guns which will do serious damage to anyone who dares to come within 8 kilometers of the ship.  The secondaries on this ship have sunk other ships while I was focusing on something else...

Molotov            Cruiser                Russian (tier VI)
This is, as the name suggests, a burner.  Just heaps fire upon other ships as you pummel them with HE (high explosive) rounds.  Cannot take too many hits itself though.

Duca D'Aosta    Cruiser                Italian (tier VI)
Most Itallian ships come with special ammo known as SAP (semi-armor piercing) which is very effective.  This ship has HE and AP (armor piercing) only.  But it makes up for it with generally sound ballistics and speed.  I have regular tier Italian cruisers who have SAP... quite a fun ammo.

Blyskawica        Destroyer            Dutch (tier VII)
This is a fine destroyer.  It was built for the Dutch in Great Britain.  She is fast, stealthy and hits hard.  All around she is good at everything.

Munchen            Cruiser                German (tier VII)
Picked this up recently and am so glad I did.  This was a project that mounted rapid reload rifles on a light cruiser.  She pummels enemy ships with the amount of shells you can throw at them.  Also has decent chance of setting fire with HE, and the AP are above normal.

Scharnhorst        Battleship            German (tier VII)
Oh my.  This is a GEM.  It is often consider as a battle CRUISER not a battle ship.  It is quick, light, relatively low-caliber rifles for a battleship yet... it hits HARD and has excellent penetration for its shells.  It can also take quite a beating and has excellent secondaries on top of that.  This is probably the best ship in my harbor -- just cannot quite compete with tier IX and tier X ships.  But I have thumped tier VIII battleships with this ship.  It is impressive.

Borodino            Battleship            Russian (tier VIII)
OK.  So I have a thing for the French battleships that mount their main guns only on the bow.  These ships are quick, have good armor and great firepower.  When I found out that there was a RUSSIAN version of this... I hopped right on it!  This was a "paper ship"... it was designed but never actually built.  But wow I love this ship.  A lot of people say "don't waste your money on this thing, it is mediocre at best".  But I loved it.  It has 2 fewer rifles that its French brethren.  It has no torpedos, and nothing flashy about it.  But... it has Russian guns.  Russian HE and especially Russian AP is often heads above everyone else for impact and damage.  This ship is no exception.  Yeah, it is sad if you don't get a solid shot on an enemy since there are only 6 barrels and a fairly long reload time, but when they hit they can citadel (that means hit a sensitive part of the ship which damages it more than a normal hit) any other ship!  I love it.

Mainz                Cruiser                German (tier VIII)
This is the bigger sister to the Munchen.  She has the same rapid firing weaponry, more of it, and is built on the frame of a HEAVY cruiser, not a light cruiser.  She can get into it with the best of them even with her smaller caliber at this tier.  Good ship.

Tiger '59            Cruiser                British (tier VIII)
This is another one of those quirky ships that most people stay away from.  Her problem is she has two turrets of 2 rifles for firepower.  And that is IT.  Nothing else.  BUT... these guns are from the tier X ship "Minotaur" and they fire at a rate 3.2 seconds per round.  That is exceptional!  They also have the ability to smoke like most destroyers have, or some Italian cruisers.  Smoking means to lay out a smoke screen that blocks you from normal detection (radar smashes that though).  They are, however, very fragile so getting hit by other cruisers or battleships is not an option.  :)   But I love this ship.  It is scary to play because if you are not paying attention, you will get blown out of the water in a single round from a bigger and badder ship.  On the other hand, it is stealthy, has smoke, and can rip off so many shots that you can take out bigger ships as you chip away their hit points in small but regular chunks.  This ship also cannot "burn".  It has no HE rounds, only special AP rounds.  These AP rounds have a short fuse and will not over penetrate like many AP shells can.  Basically overpenetration means shells penetrate SO well that they shoot out the other side of the ship before they explode... causing little damage to the ship that was hit.  But with the Tiger, the shells are set to explode very quickly on first impact so they explode before over penetrating.

That is it!  Those are my favorite premiums (I have a couple others, and some that I have sold)... honorable mention would be the Exeter, a tier V British cruiser that just sets fire to everything it hits and has decent protection as well.

You may have noticed I have more cruisers than anything else.  Battleships are big power hitters.  Often slow, but also heavily protected from damage, slow to reload guns but when they hit they hit hard.  Destroyers are quick as lightning and while they can shoot at you and cause damage to you, they also have torpedos that unleash terror on everyone else.  :)  Cruisers are like a cross between the two.  Many of them have torpedos (though not as many as destroyers), have guns that hit harder than destroyers but not as hard as battleships, and can have decent armor as well, to soak up or deflect hits from other ships, even battleships.  Cruisers are generally quick, hit hard, can get hit back and survive... they are fun ships to play, but they can also be some of the most varied ships in their capabilities.

Anyway...  if you play the game, find some videos on youtube by people like Carbine Carlito or read the reviews written by whitemouse.  They will show you how the ships play, and review the technical details of each ship.